メニュー項目の設定のサンプルです。
スクリプト素材は、カスタムメニューよりも上に導入してください。
★ から配布サイトへ移動できます。
COMMAND_ITEMS[:load] = { :name => "ロード", :command => Scene_Load, :enable => "DataManager.save_file_exists?", }
スキル、装備、ステータスなどの :personal を :command に変更してください。
COMMAND_ITEMS[:make] = { :name => "アイテム合成", :command => 'Scene_ItemMake.start(1)', }
COMMAND_ITEMS[:story] = { :name => STORYEVENT::STORYEVENT_MENU_TEXT, :command => :command_story, }
COMMAND_ITEMS[:medal] = { :name => TMMEDAL::COMMAND_MEDAL, :command => :command_medal, :enable => :medal_enabled, :hide => 'TMMEDAL::HIDE_COMMAND && !medal_enabled' }
COMMAND_ITEMS[:party] = { :name => "パーティ編成", :command => Scene_Party_Organization_System, }
COMMAND_ITEMS[:dictionary] = { :name => "用語辞典", :command => :command_dictionary, }
並び替え機能を変更するようです。
COMMAND_ITEMS[:formation] の設定を変更してください。
COMMAND_ITEMS[:garally] = { :name => "ギャラリー", :command => Scene_ExGarally, :enable => 'ExGarally.enable?', :hide => '!ExGarally.enable?', }
※ オプション追加は不要です。
COMMAND_ITEMS[:questlist] = { :name => "クエスト確認", :command => Scene_QuestList, }
COMMAND_ITEMS[:ItemSynthesis] = { :name => "アイテム合成", :command => Scene_ItemSynthesis, }
COMMAND_ITEMS[:SkillDevide] = { :name => "SP振り分け", :personal => Scene_SkillDevide, }
COMMAND_ITEMS[:MemberChange] = { :name => "パーティ編成", :command => Scene_MemberChange, }
COMMAND_ITEMS[:ItemDictionary] = { :name => "アイテム図鑑", :command => Scene_ItemDictionary, }
COMMAND_ITEMS[:MonsterDictionary] = { :name => "魔物図鑑", :command => Scene_MonsterDictionary, }
COMMAND_ITEMS[:PartyEdit] = { :name => "パーティ編成", :command => Scene_PartyEdit, }
COMMAND_ITEMS[:CharaMake] = { :name => "キャラメイク", :command => Scene_CharaMake, }
COMMAND_ITEMS[:Statusdivide] = { :name => "ステータス振り分け", :command => Scene_Statusdivide, }
COMMAND_ITEMS[:JobChange] = { :name => "転職画面", :command => Scene_JobChange, }
COMMAND_ITEMS[:SkillMemorize] = { :name => "スキルメモライズ", :command => Scene_SkillMemorize, }
COMMAND_ITEMS[:SkillPoint] = { :name => "スキルポイント", :command => Scene_SkillPoint, }
COMMAND_ITEMS[:Custom_Equip] = { :name => "装備品強化", :command => Scene_Custom_Equip, }
COMMAND_ITEMS[:ShortMove] = { :name => "移動用画面", :command => Scene_ShortMove, }
COMMAND_ITEMS[:Item_Keep] = { :name => "アイテム預かり所", :command => Scene_Item_Keep, }